cGenericPointForceAlgo Class Reference
[Force Rendering Algorithms]

cGenericPointForceAlgo is an abstract class for algorithms that compute single point force contacts. More...

#include <CGenericPointForceAlgo.h>

Inheritance diagram for cGenericPointForceAlgo:

Inheritance graph
[legend]

List of all members.

Public Member Functions

 cGenericPointForceAlgo ()
 Constructor of cGenericPointForceAlgo.
virtual ~cGenericPointForceAlgo ()
 Destructor of cGenericPointForceAlgo.
cWorldgetWorld ()
 Get a pointer to the world in which the force algorithm is operating.
virtual void initialize (cWorld *a_world, const cVector3d &a_initialPos)
 Initialize the algorithm by passing the initial position of the device.
virtual cVector3d computeForces (const cVector3d &a_toolPos, const cVector3d &a_toolVel)
 Compute the next force given the updated position of the device.

Protected Attributes

cWorldm_world
 Pointer to the world in which the force algorithm operates.


Detailed Description

cGenericPointForceAlgo is an abstract class for algorithms that compute single point force contacts.

Constructor & Destructor Documentation

cGenericPointForceAlgo::cGenericPointForceAlgo (  ) 

Constructor of cGenericPointForceAlgo.

Constructor of cGenericPointForceAlgo.


The documentation for this class was generated from the following files:


CHAI3D 2.0.0 documentation
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